UI/UX Planning and Design

Imagine driving a car without a steering wheel. It could be the coolest, fastest, cheapest car on the planet, but without a steering wheel it's not going anywhere useful. Any device or software that we use or direct requires a translator - a method of converting an incomprehensible language of operations and instructions, into something that can be intuitively understood and operated by anyone. Every car needs a steering wheel. Everything we use needs an interface.

User Experience

Typically UX work is the less 'flashy' of the UI/UX output. Good User Experience design means boiling everything away except the core principles of your product, and your target audience. By starting out with a clean, ideal experience, everyone is much better equipped to face the challenges and specific needs inherent in software development. Here is some recent work complete for Sim Airport.

User Interface

The fun stuff! Here are some interface-related designs that have been built off fundamental UX work. It's critical to know a product before you can design something that fits it.